Updating opengl on ubuntu

11-Jul-2014 11:02 by 5 Comments

Updating opengl on ubuntu

The drive for serious gaming on Linux is relatively new so you could be waiting a while. The second contains the full kernel-driver-X stack.If you need to play games Nvidia currently offer the most comprehensive solution, with ATI/AMD following them up. Both can destabilise a system and even make it unbootable.

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The Uniform Buffer Objects extension never addressed giving uniform blocks instance names.Either your video card is unsupported, or your Open GL driver needs to be updated.sudo add-apt-repository ppa:oibaf/graphics-drivers sudo apt-get update sudo apt-get upgrade Reading package lists...The application (TF2 et al) already support the later versions of Open GL.Assuming the hardware can support the version of Open GL we're talking about, it's just the Intel driver that is lagging behind at the moment.PROBLEM: You appear to have Open GL 1.4.0, but we need at least 2.0.0!

Could not find required Open GL entry point 'gl Get Error'!

I recently installed TF2 and CS: S on my Ubuntu and it was showing nothing but a black screen (I could still hear the sounds) and after searching a bit I found out it may be my Open GL version.

After entering The thing is I don't know how to update it, I searched for additional drivers in software resources and none were listed (which isn't normal in my opinion) and after checking for drivers on my laptop's website I couldn't install anything because they don't have linux support.

The vmware doc is very sparse about the requirements to get Linux Open GL 3.3 up, I found most detailed source: VMware guest GL driverand followed the steps with results still Open GL 2.1 and not 3.3 as hoped for and mentionedas possible with Fusion 8 and Mac OS X Open GL 4.0.

Only piece missing was the mentioned file00-vmwgfx.rules I took an older one with the contents: SUBSYSTEM=="vmwgfx", GROUP="video"KERNEL=="control D[0-9]*", SUBSYSTEM=="vmwgfx", NAME="dri/%k", MODE="0666"KERNEL=="card[0-9]*", SUBSYSTEM=="vmwgfx", NAME="dri/%k", ENV="1" Did anyone succeed in making Open GL 3.3 work in Ubuntu guest and Mac OS X host and has instructions available?

3.30 did not introduce anything significant and it also did not remove anything from GLSL 1.50 (which you can get if you create a 3.2 core profile in Mesa).

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